With over 3,000 fans in attendance, Square Enix unveiled the upcoming expansion to FINAL FANTASY XIV at the first inaugural Fan Festival event in Las Vegas this weekend – ahead of the first European FINAL FANTASY® XIV FAN FESTIVAL which takes place in London on 25th October 2014.
FINAL FANTASY XIV: Heavensward the next chapter for the popular online FINAL FANTASY title arrives spring 2015 and will chart a new course for players with new towns, including the city state of Ishgard, new field sections, races, jobs, increased level cap, and much more. More information on Heavensward will be shared during the upcoming European Fan Festival Event, which will be held at London’s Tobacco Dock on 25th October 2014. With all tickets sold out, fans will still be able to enjoy the show via an official Livestream.
For those watching via the Livestream, there will be a premium and standard streaming option to choose from. Those opting for the Premium Livestream will be able to watch all the content from the show uncut and in HD, including an opening presentation from FINAL FANTASY XIV: A Realm Reborn Producer/Director, Naoki Yoshida, for a one off cost. Viewers of the premium stream will also receive a complimentary Moogle Attire in-game item to celebrate the occasion.
Today, one of our editors found out a group of people working on revealing the secrets behind the Final Fantasy XIII game data.They have succeeded in finding many different things such as a playable version of the downloadable content that was never released in the game. Even cooler is the fact that the unfinished version of the area is available on the disc and the players can actually access it on PlayStation 3 and PC. As we shared the news on our personal accounts, many people joined us to help with cracking this project and now we have even more screenshots, videos and details about the DLC. Let’s look at the facts first:
The Final Fantasy XIII did plan to include the level called the “Seventh Ark” in the original game, which would have been a free battle area build around a quest. It would have been accessible from one of the portals in Orphan’s Cradle. However, the team had to remove access to that area from the game for timing reasons. They then considered adding it again as a DLC, but they eventually cancelled all plans, citing technical issues in terms of overall quality of the contents. They also pointed to differences in online services between the PS3 and Xbox 360.
Lightning: “Are we back in the Ark?”
Snow: “Seems a little different from before, no?”
Fang: “Then again, it’s probably not the same Ark”.
Sazh: “What do you mean?”
Vanille: “It’s like I said before. They hid these things across Gran Pulse.”
Hope: “And you think the plan is for Barthandelus to use them in this grand scheme of his?”
Sazh: “Let loose the [monsters] locked inside, and watch Cocoon get destroyed from the bleachers.”
Fang: “Either that, or he hasn’t given up on the idea of training us for doomsday.”
Next they will see an area similar to the fifth ark we saw in the original game. The monster is standing on the platform and another monster is frozen and lost its textures. However, it’s possible to interact with objects that start to spin when the player touches them.
“Fal’Cie lord and master of the Seventh Arc. Its work consists of harassing the l’Cie in the middle of cruel tests and obligating them to surpass their own limits. Apparently it trains them to fight against someone, but it is not known who. Nemesis and its Arc already existed in the times before the construction of Cocoon.”
“One of the military installations of which the legends of Gran Pulse speak. The Fifth Arc is clearly an arsenal ready to combat invaders; the Seventh, instead, has as its principal function to awaken the hidden power of the l’Cie.”
Below, you can view a full video from the Seventh Ark. It will show you all the game scenarios and events we talked before. It also shows us how unfinished the area still is. Storywise, Barthandelus was meant to train our heroes there and perhaps even stop them. The Seventh Ark was never meant to be downloadable content at the first place but the team had to remove access to that area from the game for timing reasons. The development team considered adding it again as a DLC, but they eventually cancelled all plans, citing technical issues in terms of overall quality of the contents, which is why the remnants were left to the game.
Big thanks for Virgin KLM and hedgehog89 for working hard on this little project. Thanks for Crystamined for capturing screenshots and making additional Spanish translation work. Thanks to SkacikPL for capturing the video. One big hug for our editor Amicitias who originally found out this project.
First Look At Final Fantasy XIII DLC That Never Happened | Details, Screenshots & Video Today, one of our editors found out a group of people working on revealing the secrets behind the Final Fantasy XIII game data.They have succeeded in finding many different things such as a playable version of the downloadable content that was never released in the game.
Square Enix has published the first teaser trailer of the upcoming expansion pack for Final Fantasy XIV: A Realm Reborn. It was no coincidence we got big news this weekend since the company arranged the first ever Final Fantasy XIV: Fan Festival in Las Vegas. During the event, the director Naoki Yoshida premiered Final Fantasy XIV: Heavensward and gave some key details what the pack will be containing when it arrives in Spring 2015. More details will be shared later.
Final Fantasy XIV: Heavensward will be introducing a new race and jobs for the players. The level cap has been lifted from 50 to 60. Now that you can grow even stronger, you are able to visit brand new locations such a new city, Ishgard, and a new region, Dranavia. In this region, you can visit new areas such as a floating continent. The development team has been creating new dungeons as well and the high end ones are inspired by Final Fantasy heritage.
Please enjoy the new screenshots and artwork below. The new logo is by none other than Yoshitaka Amano, who has created all the mainline Final Fantasy game logos. The developers revealed the Heavensward expansion will have a darker and more serious art style than before.
Are you traveling to Paris at the end of October? Do you live in France? Do you like baguette? Do you like the Final Fantasy games? (Who doesn’t?) Does Final Fantasy Type-0 HD and “a big surprise” make you scream “yaaas!”? Well, lucky you! Square Enix France is arranging a cool event which could be just right for your kind of a person!
October 30 at 8pm at the Max Linder Panorama cinema hall in…
As we promised, a new trailer of Final Fantasy XIV: A Realm Reborn is available today! The free “Dreams of Ice” Patch 2.4 contains new mainline scenario and side story guests, where the players get to continue the Hildibrand story and even challenge Ultros and Typhon! For the first time, the developers are adding a new class to the game: the rogue. This class heavily focusses on speed and power, and it’s possible to evolve into the Ninja job.
It’s time to test your abilities, the Warrior of Light! You may have saved Eorzea from many enemies, but we haven’t banished the darkness yet. It’s time to prove you’re worth your name and fight the Lady of Frost, Shiva. Prepare your best equipment for the Final Coin of Bahamut or train in the new dungeons such as Snowcloak, Sastasha (hard) and The Sunken Temple of Qarn (Hard). More details below!
The aches of the realm never cease, and Alphinaud, Scion of the Seventh Dawn, has founded the Crystal Braves in a bid to grant her succor. In their tireless efforts to protect Eorzea and her peoples, the Warriors of Light now aid this fledgling company in uncovering a plot that could otherwise bring the realm to its knees. What dark forces stir in the shadows of Eorzea?
When we last saw Hildibrand─agent of enquiry, inspector extraordinaire─the phantom thief had once again eluded his grasp. With talk of a tournament to be held in Ul’dah, however, it is all but certain where the fiend will strike next. Will our heroes thwart their quarry’s dastardly Coliseum scheme? Will a Manderville man rise to claim the title of champion? Join Hildibrand and Nashu on their next case to find out!
The air in the Coliseum is electric as the contenders enter the arena for the final confrontation. On this grand stage, the Warrior of Light─savior of the realm and champion of the people─squares off against the eccentric, eight-legged Ultros and his formidable friend. When blades clash with wriggling limbs, who will emerge victorious?
These agile fighters pride themselves on their skills with knives and daggers to make quick work of enemies. Lurking in the shadows, adhering to no laws but their own, they punish the wicked, pilfering their ill-gotten gains and delivering them to the downtrodden masses. Thought by many to be mere common criminals, some would say they play an unseen hand in maintaining order in the buccaneer’s haven of Limsa Lominsa.
New Job – Ninja
Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly trained combatants. Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.
The barren hills and icy peaks of Coerthas play host to countless battles in the never-ending war between the nation of Ishgard and the Dravanian horde. As their age-old struggle wages on, a new threat has emerged: the primal Shiva, Lady of Frost. Who has summoned her, and how will the Warriors of Light stand against this mighty maiden of ice?
The Final Coil of Bahamut
The resurrection of the elder primal Bahamut is nigh, and Alisaie has petitioned your aid for a final venture into the labyrinth to forestall a reckoning that would tear the realm asunder. When the truth behind the Calamity is revealed, will Alisaie at long last have the answer she desires?
The landscape of Eorzea has undergone a great many changes in the wake of the Calamity, giving way to anomalies heretofore unseen. The great ice wall, Snowcloak, is one such construct molded in the aftermath of Bahamut’s rampage. Once thought to be impassable, recent reports tell of a network of tunnels piercing through the heart of this crystalline impasse. Duty demands these passageways be investigated, but woe unto he who finds their creator.
Dungeon: Sastasha (Hard)
Tucked deep inside the dank caverns of the Sastasha Seagrot, there is a secret port said to have been built by the pirate Mistbeard. In the years following the Calamity, the notorious Serpent Reavers claimed it as their lair, until the cutthroats were vanquished by a band of dauntless adventurers. The place subsequently came under the control of Lominsan authorities, who maintained a security presence within. Alas, that control did not last, for an unknown faction has arisen─seemingly from the briny depths─and overwhelmed the occupying Yellowjackets. Opinion is divided over the identity of these foes. Some say that they are pirates, while others swear that they are fiends. Yet it does not take a scholar to see that these two things need not be mutually exclusive.
Dungeon: The Sunken Temple of Qarn (Hard)
Adventurers fear not danger, scholars care not for comfort, and miners like not unturned stones. Thus was born the unlikely partnership between the Order of Nald’thal and Amajina & Sons Mineral Concern, in the wake of a certain adventurer’s conquest of the Sunken Temple’s notorious traps. But the dead of Qarn left many snares─more than enough for a thousand years of greed─and now, a tomb raider’s fevered dream of riches has stranded the joint expedition in a place where history has a tendency to come alive…
No more destiny, no more fate. Let’s end this once and for all.
Never-before-seen Lightning Returns: Final Fantasy XIII concept art appears online as Cydesignation published it on their website. These artworks are by Hideo Minaba who was involved in this project as a concept artist. He started working at Square during the Final Fantasy V era but left the company to create his own studio…
Last week was truly special for the Hatsune Miku fans: she performed “Sharing The World” on David Letterman’s talk show and had a special art exhibition in New York. During the event, Square Enix revealed a collaboration between Tetsuya Nomura and Hatsune Miku, where Nomura had designed and illustrated a variants arts figure of her. Alongside the figure, Square Enix’s talented Visual Works studio had created a short movie for the Japanese humanoid superstar. Today, we are bringing you even more details behind this surprise collaboration with high resolution artwork!
Thanks to Siliconera‘s translation from Game Jouhou, we are able to share Nomura’s thoughts on the project. Previously the Kingdom Hearts director told the Hatsune Miku project was something he personally accepted and he really enjoyed working on it. Because of this, Nomura hopes the next announcement would be a game! That’s right! There could be a possibility for a new Hatsune Miku game, if the Vocaloid producers at Crypton Future Media are satisfied by his drawings and Visual Works’ CG animation. Tetsuya Nomura is currently planning the development with the producer Shinji Hashimoto, but Nomura’s schedule is booked with other projects as far as 2019, so we shouldn’t expect the game anytime soon.
What kind of a Hatsune Miku game would you like to see Square Enix producing? A JRPG? A rhythm game? Hit the comments section or tweet us!Square Enix Might Develop A Hatsune Miku Game | Hi-Res Artwork We are back from our short holiday and it’s time deliver some amazing artwork and cool details about the latest events in Square Enix world.